Sixth Trial of Aql in Dune: Awakening (Full Guide)

The Sixth Trial of Aql is a key waypoint in the “Find the Fremen” storyline of Dune: Awakening. Like its predecessors, the trial leads players to uncover hidden Fremen knowledge scattered across Arrakis. However, unlike more action-oriented tasks, the sixth trial focuses more on endurance and exploration than combat or puzzles. This article explains exactly where to find the Sixth Trial of Aql, what to expect once you arrive, and how to prepare for the hazards within the cavern.

Sixth Trial of Aql in Dune: Awakening (Full Guide)
Sixth Trial of Aql in Dune Awakening (Full Guide)

How to Locate Sixth Trial of Aql

To find the Sixth Trial of Aql, players must travel to the far northeastern corner of the map, deep within the Jabal Eifrit Al-Sharq region. The point of interest (POI) is marked on your map as Devil’s Eye Cavern, positioned just beyond the Hagga Rift and above the large underground system where the Fifth Trial is found.

Reaching this destination involves a long trek through relatively hostile terrain. If you’re making the journey, it’s wise to combine this mission with others in the area, such as contract completions or nearby exploration goals. The surrounding region often includes Intel spots, hidden schematics, and unique loot that can make the trip worthwhile.

How to Enter the Sixth Trial Cave in Jabal Eifrit

Once at the POI, you’ll find the Devil’s Eye Cavern sealed behind a moisture-locked entrance. To access the trial area:

  • Use your blade to cut through the moisture seal, just as you’ve done in previous Trials of Aql.
  • Proceed through a linear series of tunnels that resemble the layout of earlier trial caves.

The structure is familiar, but don’t let the routine deceive you. Hidden within these passages are poison gas traps that activate when approached. These mines bypass shields and deal direct health damage, presenting a significant danger for unprepared players.

Poison Mines and Traps in the Sixth Trial

Players navigating Devil’s Eye Cavern will encounter a number of poison gas mines. These are proximity-based traps that explode into a toxic cloud if triggered. There are a few ways to deal with them:

  • Brute Force: Sprint through the traps before they detonate. This tactic is risky, especially without poison resistance.
  • Safe Removal: Use a Static Compactor to clear poison clouds. Aim at the ground beneath a cloud to safely disperse it before advancing.

Failing to handle the traps carefully can result in death just outside the altar chamber—wasting the effort it took to get there. Exercise caution or come prepared with the proper tools.

How the Sixth Trial Ends and What It Unlocks

Unlike earlier Trials of Aql, the Sixth Trial contains no functional altar or major puzzle. Instead, at the end of the cave you’ll find a ruined altar and a Shigawire recording left by a Fremen scholar. Interacting with this recording completes the trial instantly.

You don’t need to perform any specific ritual or combat challenge. The altar has been damaged beyond use, and its destruction is acknowledged in the narrative through the recording. Once activated, this automatically unlocks the Seventh Trial of Aql, advancing your questline without requiring any return trip.

Additional Tips for Your Visit

Since you’re heading to a late-game zone, it’s efficient to combine tasks in the region:

  • Bring Survey Probes: Devil’s Eye Cavern lies in less-mapped territory. Use probes to reveal surrounding POIs while completing the trial.
  • Loot Nearby Chests: These often contain EMF Generators, Micro-sandwich Fibers, and other late-game materials.
  • Combine with Swordmaster Quests: Pinnacle Station and Swordmaster Arno’s questline intersect geographically with this area, so you can make the most of your journey.

Final Thoughts

The Sixth Trial of Aql serves as a reminder that not all challenges on Arrakis come from combat or puzzles—sometimes, the difficulty lies in the journey itself. The long trek to Devil’s Eye Cavern, coupled with the hidden dangers within, marks a thematic midpoint in the Trial of Aql storyline. While the task itself is simple retrieve a recording from a ruined altar—the experience reinforces the desolation and resilience that define life on Arrakis.

Prepare wisely, navigate cautiously, and let the Sixth Trial serve as a quiet but meaningful checkpoint before the trials that follow.

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