ARC Raiders Week 4 Trials Guide – How to Get Three Stars on Every Challenge

The Week 4 Trials in ARC Raiders pack a mix of quick tasks and grind-heavy objectives—perfect for players who want reliable Rank Points without wasting time. This week’s goal is the same as always: hit 4,000 Rank Points per challenge to secure three stars and maximize your weekly rewards.

All five challenges can be completed on any map except Stella Montis, but Dam Battlegrounds remains the most efficient place to knock them out.

ARC Raiders Week 4 Trials Guide – How to Get Three Stars on Every Challenge
Image Credit: Embark | ARC Raiders Week 4 Trials Guide

All Week 4 Trial Challenges

Week 4 includes the following objectives:

  1. Damage Leapers
  2. Damage Queens & Matriarchs
  3. Harvest Plants
  4. Open ARC Probes
  5. Damage Flying ARC Enemies

Each one rewards progress based on total damage, harvests, or interactions—not necessarily kills—so efficiency matters more than raw aggression.

How to Get Three Stars: Damage Leapers

Leapers are common across the Dam Battlegrounds and tend to repeat their paths, making them predictable targets. You only need to deal damage, not secure the kill, but taking them down fully usually helps you reach 4,000 points faster.

How to Get Three Stars: Damage Leapers
Image Credit: Embark | ARC Raiders Week 4 Trials Guide

Best locations

Look in these high-consistency areas on Dam Battlegrounds:

  • Red Lakes shoreline
  • Balcony overlooking Red Lakes
  • Water Treatment Complex → lift area, where a bunker gives clean line-of-sight

Best strategy

  • Use mid-range weapons like Anvil, Wolfpack, or medium-caliber rifles, since Leapers jump aggressively.
  • If possible, lure them to doorways or windows they cannot pass through—this lets you free-fire safely.
  • Fire damage is extremely effective: Blaze Grenades and Firecell Burners melt their armor while they’re stuck in terrain or trying to path around cover.

Three-star path

  • One full Leaper kill gives most of your needed points.
  • A second Leaper only needs chip damage to push you past 4,000.

How to Get Three Stars: Damage Queens & Matriarchs

Both Queens and Matriarchs count, but Matriarchs are easier to isolate since they don’t attract as many players. However, the Red Lakes area provides a near-guaranteed spawn of either variant during active events.

How to Get Three Stars: Damage Queens & Matriarchs
Image Credit: Embark | ARC Raiders Week 4 Trials Guide

Best strategy

  • Aim for weak points: leg joints and vents under the head, which expose the core.
  • Bring explosives like Wolfpack, Hullcracker, or high-damage grenades to manage the summoned adds.
  • If other Raiders show up, switch briefly to a PvP-capable secondary weapon to keep your progress safe.

Three-star path

  • You do not need to kill them—damage alone counts.
  • A strong opening burst of 8,000–10,000 damage is usually enough for full reward credit.

How to Get Three Stars: Harvest Plants

The most peaceful challenge of the week: You only need to farm plants—no combat required unless another Raider contests your route.

How to Get Three Stars: Harvest Plants
Image Credit: Embark | ARC Raiders Week 4 Trials Guide

Fastest method

Trigger a Lush Bloom event if possible; plants spawn far more frequently and densely.

But if you’re going in during normal conditions, use these options:

Best locations

  • Olive Grove (south of Blue Gate) – dense olives and lemons
  • Buried City Galleria – multiple floors with Great Mullein
  • Riverbanks & potted areas across Dam Battlegrounds

Tips

  • Bring Adrenaline Shots to sprint between spawn clusters.
  • Prioritize harvestables that count toward Trial scoring such as Mushrooms, Agave, Great Mullein, etc.
  • Target around 23–25 harvests for full 4,000 points.

How to Get Three Stars: Open ARC Probes

Any ARC Probe interaction counts, including broken ones lying on the ground. You don’t need to breach every standing probe.

How to Get Three Stars: Open ARC Probes- ARC Raiders Week 4 Trials Guide
Image Credit: Embark | ARC Raiders Week 4 Trials Guide

Best conditions

Play during Electromagnetic Storm or Night Raid, where crashed probes are abundant and easier to spot.

Tips

  • The beeping audio cue helps locate them quickly.
  • Opening probes is loud—ARC enemies may converge, so clear the immediate area first.
  • A few Smoke or Lure Grenades can buy you time on risky extractions.

Three-star path

  • You need roughly 6 Probes in normal conditions
  • Or 3 Probes during Night Raid (due to point bonuses)

How to Get Three Stars: Damage Flying ARC Enemies

Damage to Wasps, Hornets, Snitches, and Rocketeers. These are extremely common across all maps.

How to Get Three Stars: Damage Flying ARC Enemies- ARC Raiders Week 4 Trials Guide
Image Credit: Embark | ARC Raiders Week 4 Trials Guide

Best strategy

  • Equip a high-ammo option like Anvil, Ferro, or a precision rifle for consistent tags.
  • Use Snitch Scanners to spawn additional Wasps and Hornets.
  • Avoid Rocketeers unless prepared—they hit hard and can ruin solo runs.

Three-star path

This is one of the fastest objectives.
Five to ten minutes of focused aerial combat easily pushes you above 4,000 points.

Final Tips to Maximize Weekly Rewards

  • Play during Night Raids, Electromagnetic Storm, or Hidden Bunker for bonus Trial XP.
  • Focus on one challenge per raid to keep your progress clean and efficient.
  • Extract safely once you’ve hit the required points—dying before extraction cancels your run’s score.

Week 4 of ARC Raiders brings a balanced set of challenges that reward both combat-focused and resource-focused players. Whether you’re targeting Leapers, chasing Queens, or sweeping plant zones, efficient routing and smart weapon choice make all the difference. With the methods above, hitting three stars on every Trial should be straightforward—maximizing your weekly chests and pushing your leaderboard rank before the reset. Play Now!

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