Clair Obscur Expedition 33: Renoir’s Drafts Collectibles Guide (100% Weapons, Pictos & Upgrades)

Renoir’s Drafts is one of the most demanding optional areas in Clair Obscur: Expedition 33. Unlocked in Act 3 after Esquie gains the ability to dive underwater, it’s a late-game zone packed with high-level Nevrons, hidden upgrades, and some of the toughest encounters in the game. Entering too early can easily wipe your squad, so it’s recommended to first complete major world bosses and raise your party to a strong level before attempting this location.

Clair Obscur Expedition 33: Renoir’s Drafts Collectibles Guide (100% Weapons, Pictos & Upgrades)
Clair Obscur Expedition 33: Renoir’s Drafts Collectibles Guide (100% Weapons, Pictos & Upgrades)

This guide covers every collectible in Renoir’s Drafts—weapons, Pictos, Music Records, Chroma Catalysts, and Colors of Lumina—so you can clear the area at 100%.

See also: How and When to Recruit Expeditioners in Clair Obscur Expedition 33

How to Access Renoir’s Drafts

Before you can explore Renoir’s Drafts, you’ll need to progress through the story and unlock specific abilities with Esquie. Accessing this hidden underwater area requires completing key relationship milestones and knowing exactly where to dive. Follow these steps:

  • Complete Act 2 and unlock Esquie’s flight.
  • Advance his relationship questline at camp to obtain the stone that lets him dive underwater.
  • Esquie must reach Relationship Level 6 to unlock this diving ability.
  • Travel between Visages and Sirene; beneath the surface, you’ll find a circular gate marked with bubbles.
  • Look for the glowing blue surface above a circular underwater structure with bubbles to spot the exact entrance.

See also: Clair Obscur: Expedition 33’s Hardest Challenges – Brutal Minigames, Secret Bosses & How to Beat Them

Rest Points (Expedition Flags)

There are two fast-travel flags in this area:

  1. Entrance Flag – right where you arrive.
  2. Golden Tree Flag – further inside. The Golden Tree sits on the ramp leading into The Abyss, making it the last safe prep point before Simon.

Music Record

  • Endless Light – From the Entrance Flag, take the left path. Grapple onto a roof, drop down, and check the mouth of a statue nearby.

Weapon Collectibles

  • Contorso (Verso’s Weapon) – Dropped by a Nevron group near the Endless Light collectible.
  • Ballaro (Monoco’s Weapon) – Reward from the first major enemy group you encounter on the main path.
  • Kralim (Lune’s Weapon) – Earned by defeating Nevrons near the Fading Man.
  • Painerim (Lune), Nosaram (Verso), Yeverum (Maelle), Chromaro (Monoco), Charnon (Sciel) – All purchasable from the Gestral Merchant Grour, but only after you challenge and defeat him.
  • Simoso (Verso’s Weapon) – Reward from the Simon boss fight at the very end of the Drafts.

Renoir’s Drafts Pictos Locations

Renoir’s Drafts contains 13 Pictos, many tied to enemy encounters or platforming sections:

  • Quick Break – Behind a Nevron group near a statue. Effect: Grants an extra turn after inflicting Break.
  • Shortcut – Dropped with Ballaro by the first group of enemies. Effect: Activates automatically once when HP falls below 30%.
  • Sniper – From Nevrons near two Creation enemies.
  • Second Chance – Dropped by Creations guarding the fountain. Effect: Revives with 100% HP once per battle.
  • Charging Critical – Complete a jumping puzzle near Grour’s shop. Tip: Jump slightly short on the penultimate floating block to avoid rolling off and grab the ledge cleanly. Effect: +20% Gradient Charge on Critical Hit (once per turn).
  • Charging Burn – Found across a broken bridge behind Grour. Effect: +20% Gradient Charge on applying Burn (once per turn).
  • Rush on Powerful – Near the Golden Tree Flag, past a grapple point.

Other Purchasable Pictos from Grour

PictoEffect/BonusExtra Detail
Energising Turn+1 AP at turn startConsistent AP gain
Energising Attack I+1 AP on base attackBoosts basic actions
Energising Parry+1 AP on successful parryRewards defensive play
Augmented First Strike+50% more damage on first hit (once/battle)Great for opening bursts
Aegis Revival+1 shield when revivedAdds survivability
Augmented Counter I+25% counter damageStronger retaliation
Solo Fighter+50% more damage when fighting aloneRisk-reward DPS option
Sweet KillHeal 50% HP on enemy killSustain tool for longer fights

Chroma Catalysts in Renoir’s Drafts

  • Perfect Chroma Catalyst – Dropped by the Chromatic Creation mini-boss behind the Paint Spike wall.
  • Grandiose Chroma Catalyst (5 total) – Scattered across Renoir’s Drafts:
    1. From enemies guarding the ramp near Kralim.
    2. Behind the fountain after fighting Creations.
    3. Beside Grour’s shop.
    4. On the path near the Golden Tree rope climb.
    5. In the northwest corner past floating blocks.

Colors of Lumina

There are multiple Colors of Lumina in Renoir’s Drafts, often dropped from enemy squads or placed at dead ends:

  • First appears after Ballaro and Shortcut encounter.
  • Another is found by hugging the left wall after descending the rope behind Grour.
  • Additional Luminas drop from Nevrons scattered in side routes.

Paint Spike in Renoir’s Drafts

Past the Fading Man, inside a wooden structure, is the Paint Spike barrier. You need 4 Lost Gestrals to break it and reach the Chromatic Creation fight.

See also: Maelle Best Build in Clair Obscur: Expedition 33 – Ultimate DPS Guide

Renoir’s Drafts Bosses

Chromatic Creation (Optional Mini-Boss)

  • Opens the fight by applying Inverted (healing becomes damage). Bring status-cleansing options like Sciel’s Dark Cleansing, Verso’s Burden to absorb ailments, or the Cleansing Tint Picto.
  • Attacks include: a nine-hit melee combo, six sweeping tail strikes, a floating phase where it summons Void orbs and shields, and long-range energy blasts with audio cues.
  • Suggested party: Maelle for high DPS, Lune for Burn stacking and Rebirth utility, Sciel for buffs and cleanses.
  • Rewards: 1× Perfect Chroma Catalyst, 2× Grandiose Catalysts, 5× Colour of Lumina.

Simon (Final Boss of Renoir’s Drafts)

  • Accessed beyond the Golden Tree. Simon is one of the hardest bosses in the game, so prepare fully before diving in.
  • Defeating Simon rewards Simoso (Verso’s Weapon).
  • After the fight, grab the Journal – Simon (The Abyss) located beside the sword embedded in the ground.

NPCs

  • The Fading Man – Found on the path near Kralim’s encounter.
  • Grour (Merchant) – A hostile Gestral who must be beaten before you can purchase rare weapons, Pictos, and upgrade materials. His shop becomes one of the richest in the game once unlocked.

See also: Clair Obscur: Expedition 33 Attributes Guide & Best Builds

Quick Tips for Renoir’s Drafts

Renoir’s Drafts is tough, but with the right preparation and awareness, you can make the most of this challenging side area. Keep these tips in mind before and during your run:

  • Renoir’s Drafts is designed as a late-Act 3 challenge, so grind before entering.
  • Be mindful of the Inverted status in the Chromatic Creation fight—it flips your healing into damage.
  • Grour is one of the most valuable merchants in the game; don’t skip his inventory.
  • Always explore rooftops and hidden grapple paths—many collectibles are tucked away behind vertical movement checks.

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With this guide, you can secure 100% of Renoir’s Drafts collectibles in Clair Obscur: Expedition 33. The area is tough, but completing it fully rewards your party with some of the strongest weapons, Pictos, and upgrade materials available before the endgame. Play Now!

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