King of Meat Review – Is Amazon’s Multiplayer Game Show Worth Playing?

Amazon Games and Glowmade’s King of Meat throws players into a bloody, tongue-in-cheek game show where combat, platforming, and puzzle-solving collide. With its mash-up of Fall Guys-style antics, hack-and-slash brawling, and a robust dungeon creator, it’s a title that delivers plenty of immediate fun but struggles to maintain long-term appeal.

King of Meat Review – Is Amazon’s Multiplayer Game Show Worth Playing?
King of Meat Review – Is Amazon’s Multiplayer Game Show Worth Playing?

At its core, King of Meat frames every session as an episode in a deadly TV contest. Players dive into dungeons filled with swinging traps, spike pits, waves of skeletons and trolls, and switch-based puzzles that demand coordination. Each run plays out like a mini-season, with performance rated and gold awarded for unlocks.

The tone is deliberately over-the-top: exploding bodies, slapstick cutscenes, and loud commentary turn the violence into spectacle rather than grim combat. The humor can feel indulgent at times, but it gives the game its distinct personality.

King of Meat Gameplay

Platforming and Traps

The platforming evokes obstacle-course mayhem. Double jumps, dives, and dashes keep players moving through arenas packed with moving saws, collapsing floors, and environmental hazards. Reflexes matter, but the physics-driven chaos means unpredictability is part of the fun.

Combat

Combat is flashy but divisive. Sword-and-shield basics expand into hammers, bows, and unlockable special skills called Glory Moves, which act as ultimate attacks. While single enemies are fun to juggle, hordes and armored foes expose flaws—hit-stun pauses limit combos, and armored enemies require slow stagger mechanics that stall momentum. In solo play especially, combat can feel more frustrating than exhilarating.

Puzzles and Exploration

Not every dungeon is a brawl. Switch puzzles, hidden treasure paths, and destructible walls break up the action. Exploration matters for boosting scores and finding secrets, though repetition sets in quickly once you’ve seen the limited puzzle types.

Customization Options and Player Progression

Between runs, players return to the hub to chat with NPCs, buy tonics, and unlock cosmetics. Character customization is surprisingly deep, with stickers, goofy accessories, and themed armor sets that allow for ridiculous combinations. Weapons also level up over time, gaining perks through usage.

Progression, however, is shallow. Experience rewards don’t scale with difficulty—running a tough dungeon nets the same XP as a quick, easy one. This undermines the incentive to push into harder content.

The Dungeon Creator – The True Meat of the Game

Where King of Meat shines is its creation mode. Players can build entire dungeons from scratch, place traps and enemies, and share them across platforms. It’s reminiscent of LittleBigPlanet or Mario Maker—a playground limited only by community imagination. User-generated content could keep the game alive long after launch, provided a healthy player base sticks around.

Multiplayer Mayhem

The game is at its best with friends. Co-op adds hilarity, sabotage, and frantic teamwork. Pressure-plate puzzles make sense only with multiple players, and chaotic physics often lead to laugh-out-loud moments. Online play works reasonably well, though lag can disrupt combos and cause odd glitches.

Solo play, by contrast, exposes the game’s weaknesses. Enemy waves feel grindy, puzzles designed for groups fall flat, and repetition quickly sets in. Without community dungeons, it risks becoming stale for solo adventurers.

Performance, Price, and Availability

King of Meat launches October 7, 2025, on Xbox Series X|S, PlayStation 5, PC, and Nintendo Switch for $29.99 / €29.99 / £23.95. A Deluxe Edition with early access and cosmetic bonuses is also available. Performance is generally stable, though reviewers noted occasional bugs and control quirks.

Verdict – Fun, but Will It Last?

King of Meat is best described as chaotic co-op comfort food. Its mix of slapstick platforming, silly violence, and creative tools makes for an entertaining evening with friends. However, shallow combat depth, repetitive dungeons, and weak progression systems cast doubt on its long-term staying power.

If Glowmade’s community creation tools take off, King of Meat could carve itself a niche like Fall Guys or Dreams. But without that sustained player base, this ambitious brawler risks being ground down by repetition. Play Now!

CategoryScore (out of 10)
Gameplay Fun7.5
Combat System7.0
Creativity/Editor9.0
Visuals & Humor8.5
Replay Value7.0

Overall: 8 / 10Chaotic co-op fun with friends and a brilliant creation kit, but shallow combat and weak progression may cut its lifespan short.

Related Guides You Might Like:

Leave a Comment

Comments

No comments yet. Why don’t you start the discussion?

Leave a Reply