Scritchy Scratchy is built entirely around scratch tickets. Every upgrade, gadget, and prestige cycle exists to help you buy better cards and scale your income faster. If you pick the wrong tickets or automate poorly, your progress slows down quickly.

This guide explains how tickets work, which ones to prioritize, and how to progress through all catalogs efficiently.
How Scratch Tickets Work in Scritchy Scratchy
You start with small earnings and buy cheap tickets like Two Win. From there, the loop stays simple: buy tickets, scratch them, collect rewards, and reinvest into better cards.
There are 17 tickets across 4 catalogs, and each catalog ends with a Final Chance card that resets your run and unlocks the next stage .
Tip: Never let Mondu scratch a Final Chance card. If it loses, Mondu dies permanently.
Best Scratch Tickets by Game Stage
Choosing the right card at the right time keeps your income stable and prevents losses.
- Early Game: Quick Cash
- Mid Game: Sand Dollars
- Late Game: Xmas Countdown
- With Upgrade: Booster Pack
These cards offer the best balance between risk and reward at each stage.
All Catalogs in Scritchy Scratchy
Each catalog in Scritchy Scratchy follows a clear progression path, but the strategy changes based on risk levels, ticket costs, and automation efficiency. Understanding how to approach each stage helps you earn faster and avoid costly mistakes.
Catalog 1 Tickets
This is your starting phase. Focus on safe growth and quick scaling.
| Ticket Name | Cost | Risk Level |
|---|---|---|
| Two Win | $10 | Low |
| Mini Scratch | $100 | Low |
| Apple Tree | $1,000 | Medium |
| Quick Cash | $10,000 | Medium |
| Lucky Cat | $300,000 | High |
| Final Chance | $50M | Ultra |
Start safe, then move quickly to Quick Cash. Avoid automating Lucky Cat. Buy Final Chance as soon as you can afford it.
Catalog 2 Tickets
Costs jump sharply, and risk increases.
| Ticket Name | Cost | Risk Level |
|---|---|---|
| Sand Dollars | $20M | Medium |
| Scratch My Back | $500M | Very High |
| Snake Eyes | $10B | Very High |
| The Bomb | $200B | Very High |
| Final Chance | $5T | Ultra |
Use Sand Dollars for steady income. Handle all high-risk cards manually to avoid heavy losses.
Catalog 3 Tickets
This stage gives strong scaling with balanced risk options.
| Ticket Name | Cost | Risk Level |
|---|---|---|
| Bank Break | $200T | Medium |
| Xmas Countdown | $10Qa | Medium |
| Thrift Store | $500Qa | High |
| Berry Picking | $20Qi | High |
| Final Chance | $200Qi | Ultra |
Use Xmas Countdown for automation. Scratch high-risk cards manually for better control.
Catalog 4 Tickets (Endgame)
Everything becomes high risk with massive payouts.
| Ticket Name | Cost | Risk Level |
|---|---|---|
| Trick Or Treat | $60Sx | Medium |
| Slot Machine | $5Sp | High |
| To The Moon | $800Sp | High |
| Booster Pack | $30Oc | High |
| Final Chance | $1No | Ultra |
Start with Trick Or Treat. Switch to Booster Pack if you unlock Picky Eater upgrade. Always scratch risky cards manually.
Scritchy Scratchy rewards smart decisions, not just grinding. Focus on risk control, upgrade timing, and fast catalog progression. Once you master ticket selection, your income scales rapidly and each run becomes significantly faster. Play Now!