Arc Raiders has introduced a new long-term progression feature called the Trophy Display Project, giving players structured objectives, deeper progression, and high-value rewards. The update challenges players to hunt Arc machines, collect specific materials, and exchange them for blueprints, weapons, and cosmetic items.

The feature arrived as part of the January update and expands the game’s endgame loop by encouraging exploration, combat mastery, and long-term planning.
Trophy Display Progression Explained
The Trophy Display Project contains five progressive stages. Each stage focuses on different Arc enemy groups and requires players to submit specific parts. Players must complete 20 total exchanges to finish the project.
Each phase unlocks its own reward bundle, while completing all five stages grants a premium completion package with legendary items and large currency rewards.
Stage 1 – Roaming Threats (1/5)
The opening stage introduces basic Arc enemies and mechanical loot routes. It helps players learn efficient farming while unlocking their first blueprint reward.
| Required Items | Quantity | Rewards |
|---|---|---|
| Rusted Bolts | 3 | Mod Components ×10 |
| Pop Trigger | 15 | Raider Tokens ×10 |
| Power Rod | 3 | Surveyor Vault ×5 |
| Tick Pod | 15 | Light Gun Parts Blueprint |
| Surveyor Vault | 5 | — |
Stage 2 – Soaring Menaces (2/5)
This phase shifts focus toward aerial Arc units and medical loot zones. Players must target flying drones while balancing higher combat pressure.
| Required Items | Quantity | Rewards |
|---|---|---|
| Spotter Relay | 10 | Vita Spray ×3 |
| Expired Respirator | 3 | Photoelectric Cloak ×3 |
| Wasp Driver | 20 | Raider Tokens ×20 |
| Hornet Driver | 15 | Vita Shot Blueprint |
Stage 3 – Ferocious Foes (3/5)
Mid-game progression pushes players into tougher Arc encounters. Heavy units and elite drops become the primary focus for this stage.
| Required Items | Quantity | Rewards |
|---|---|---|
| ARC Performance Steel | 10 | Kinetic Converter Mod |
| Shredder Gyro | 5 | Anvil Splitter Mod ×3 |
| Leaper Pulse Unit | 10 | Raider Tokens ×30 |
| Bastion Cell | 5 | Shotgun Silencer Blueprint |
Stage 4 – Dominant Dangers (4/5)
Late-game objectives introduce elite Arc targets and rare crafting materials. Players face higher risk but gain stronger weapon progression rewards.
| Required Items | Quantity | Rewards |
|---|---|---|
| ARC Synthetic Resin | 10 | Bobcat Weapon |
| Magnetic Accelerator | 10 | Wolfpack Grenades ×5 |
| Rocketeer Driver | 8 | Raider Tokens ×40 |
| Queen Reactor | 3 | Bobcat Blueprint |
Stage 5 – Imposing Behemoths (5/5)
The final stage centers on boss-tier enemies and Exodus-grade materials. These objectives demand careful planning and strong loadouts.
| Required Items | Quantity | Rewards |
|---|---|---|
| Exodus Modules | 5 | Snap Hook ×2 |
| Geiger Counter | 3 | Aphelion Battle Rifle |
| Bombardier Cell | 8 | Raider Tokens ×50 |
| Matriarch Reactor | 3 | Snap Hook Blueprint |
Trophy Display Completion Rewards

Players who finish all five Trophy Display phases unlock a premium reward bundle. The completion rewards include:
- Howl Emote
- Jupiter Legendary Weapon
- Acoustic Guitar Item
- Energy Clip
- 300,000 Coins
This reward package makes the Trophy Display one of the most valuable progression projects currently available in Arc Raiders.
Trophy Display Has No Time Limit
Unlike seasonal events, the Trophy Display Project currently has no expiration date. Players can progress at their own pace without pressure from limited-time timers. The system also allows players to pre-farm materials for later phases and store them safely.
This design supports long-term engagement while reducing fear-of-missing-out pressure for casual players. Play Now!