Silent Hill f New Game Plus: Unlockables, Endings & Weapons

Silent Hill f doesn’t stop after the credits roll. Once you finish your first playthrough, the game opens up in surprising ways through New Game Plus (NG+). This mode isn’t just a replay—it’s designed to deepen the story, raise the stakes, and reward exploration with new items, bosses, and endings.

Silent Hill f New Game Plus: Unlockables, Endings & Weapons
Silent Hill f New Game Plus: Unlockables, Endings & Weapons

Whether you’re chasing hidden lore, experimenting with different choices, or hunting every unlockable, this guide breaks down exactly how New Game Plus works in Silent Hill f and why it’s essential for fully experiencing the game.

How to Unlock New Game Plus

New Game Plus becomes available immediately after completing the main story once. When you load your clear save file, you’ll be prompted to begin NG+, carrying over specific progress from your first run. This ensures you start your second playthrough stronger but still face new challenges.

Silent Hill f New Game Plus Carryover Items

Silent Hill f allows key elements from your first run to carry into the next, making higher difficulties and branching paths more manageable:

  • Faith: The currency used for upgrades and Omamori draws remains intact.
  • Stat Upgrades: All boosts gained from praying at Hokora Shrines transfer over, with an increased cap in NG+. This means higher Health, Stamina, Sanity, and more Omamori slots.
  • Omamori: Any protective charms you’ve obtained will be available from the start, giving you a serious edge.
  • Key Items: Permanent upgrades like expanded inventory bags and Ema transfer, though story-specific keys do not.
  • Documents & Journals: Non-puzzle related entries remain unlocked, letting you continue piecing together the lore across multiple runs.

New Game Plus Unlockable Items

NG+ introduces 11 exclusive items scattered across Ebisugaoka and the Dark Shrine. These aren’t just collectibles—they’re often tied to puzzles, endings, or progression:

  • Brooch – Automatically gained at NG+ start; opens Inari-marked doors and boxes.
  • Balcony Key – Found south of the Shimizu Residence.
  • Treasure Hunting Game Key – Unlocks special chests.
  • Packing Tips – Expands inventory space.
  • Faded Bride Doll – Required offering for the Sacred Sword quest.
  • Rusted Flask – Another Sacred Sword requirement.
  • Embroidered Drawstring Bag – Found in the Dark Shrine Corridors.
  • Broken Japanese Geta Sandal – Sacred Sword requirement.
  • Cracked Hibachi Brazier – Sacred Sword requirement.
  • Hotei-sama Sitting Cross-Legged – Key for unlocking the Fox’s Wedding ending.
  • Dad’s Old Kitchen Knife – Final Sacred Sword requirement.

Unlockable Weapons

One of NG+’s biggest draws is the Sacred Sword, obtainable only by offering five specific items to Jizo Statues. Once acquired, it’s unbreakable and central to multiple endings.

  • Sacred Sword: Grants new combat options and lore significance.
  • Purified Sacred Sword: Obtained by cleansing it at the Inari Shrine with crimson water; linked to specific ending routes.

Unlockable Omamori in NG+

Three new Omamori become available, each adding powerful passive effects:

  • Rabbit – Found at Ebisugaoka Middle School.
  • Swallow – Hidden behind an Inari door in the Dark Shrine Worship Hall.
  • Goat – Located at the Ebisugaoka Mountain Path.

New Endings in NG+

Silent Hill f hides several endings behind NG+ conditions. To unlock them, players must carefully manage choices, key items, and whether they use red capsules.

  • Fox’s Wedding: Requires avoiding red capsules and obtaining Hotei-sama.
  • The Fox Wets Its Tail: Keep the Sacred Sword unpurified while abstaining from red capsules.
  • Ebisugaoka in Silence: Unlock after viewing two other endings, purifying the Sacred Sword, and offering the Brooch.
  • UFO Ending: Triggered by listening to UFO broadcasts, finding all three “Great Space Invasion” posters, and reading the related movie review.

New Bosses

NG+ introduces fresh boss encounters tied to alternate endings:

  • Tsukumogami – Fought during the Fox’s Wedding route; mixes melee and ranged phases.
  • Shichibi – Appears in The Fox Wets Its Tail ending, adding new enemy-summoning mechanics.

Additional Features in NG+

  • New Cutscenes: Marked with a “Skip New Cutscenes” prompt, so you’ll know what’s fresh.
  • Puzzle Variations: Even replaying on the same difficulty yields different solutions, forcing players to rethink strategies.
  • Inari-sama Boxes & Doors: Special chests and pathways only accessible with the NG+ Brooch.

Silent Hill f’s NG+ isn’t filler—it’s essential for uncovering the full story. With multiple endings locked behind repeat playthroughs, hidden lore tucked into new documents, and exclusive boss fights, NG+ transforms the game from a single 10-hour run into a layered psychological horror experience.

Related Guides You Might Like:

If you’re aiming to see every secret and fully piece together the mysteries of Ebisugaoka, New Game Plus is the only way forward.

Tip for players: Keep manual saves at key decision points (such as before purifying the Sacred Sword) so you can easily replay ending routes without starting from scratch. Play Now!

Leave a Comment

Comments

No comments yet. Why don’t you start the discussion?

Leave a Reply