Metal Gear Solid Delta Update 1.1.4 Patch Notes: Fixes, Changes, and Details

Konami has rolled out Update 1.1.4 for Metal Gear Solid Delta: Snake Eater, focusing on polishing the player experience by tackling long-standing voice line issues, cutscene glitches, and a key boss fight bug. While it’s a relatively small patch compared to earlier updates, it makes a noticeable difference for those diving deep into the remake’s campaign.

Metal Gear Solid Delta Update 1.1.4 Patch Notes: Fixes, Changes, and Details
Metal Gear Solid Delta Update 1.1.4 Patch Notes: Fixes, Changes, and Details

Key Fixes in Update 1.1.4

1. Voice Line Bugs Addressed

One of the most disruptive problems since launch involved Snake’s dialogue playing in English regardless of the chosen language settings. For players enjoying the Japanese dub or other localizations, this broke immersion.

  • Update 1.1.4 ensures that the selected language now plays consistently.
  • Another quirk where Snake’s lines would switch mid-cutscene between English and Japanese has also been corrected.

2. Cutscene Character & Animal Disappearances

Some cutscenes randomly lost background details, with characters or even animals vanishing from the scene. Whether it was secondary NPCs or more significant cast members, this visual hiccup has now been resolved.

3. Battle With The Pain – Rock Climbing Issue

The fight against The Pain, one of the early boss encounters, had a frustrating bug: Snake couldn’t always climb onto rocks in the flooded arena. Since rock-to-water transitions are a core tactic in the battle, this bug could make the fight unnecessarily punishing. Update 1.1.4 restores the intended mechanics, letting players properly use terrain to outmaneuver the boss.

4. Minor Fixes & Adjustments

Alongside the headline fixes, the patch includes a sweep of smaller stability improvements and general bug adjustments, helping smooth overall gameplay performance.

What Changed in Earlier Updates

The last patch, Update 1.1.3, introduced an inverted camera option, fixed an issue with GA-KO collectible rewards, and resolved certain crash scenarios. With 1.1.4 now live, Konami continues its steady cadence of small but meaningful updates, fine-tuning the game while preparing bigger features ahead.

Upcoming Features in Metal Gear Solid Delta

Konami has hinted at ongoing work on:

  • Ultrawide (21:9) support for PC players.
  • System spec checks built into the Steam version.
  • Rendering mode options for PS5 Pro users.
  • Broader performance stability improvements across platforms.

These are not part of 1.1.4 but are actively being investigated for future patches.

Related Guides You Might Like
How to Interrogate Enemies in Metal Gear Solid Delta Snake Eater
How to Get FOXHOUND Rank in Metal Gear Solid Delta
Healing in Metal Gear Solid Delta Snake Eater Guide
Metal Gear Solid Delta The Fear Boss Guide: How to Beat the Cobra Unit Member
How to Get Night Vision Goggles in Metal Gear Solid Delta Snake Eater
Metal Gear Solid Delta: How to Kill The End Early and Skip the Boss Fight
Metal Gear Solid Delta Snake Eater Trophy Guide: All Achievements and Platinum Tips
How Many Missions Are in Metal Gear Solid Delta Snake Eater?
Metal Gear Solid Delta PS5 Pro Performance Problem – Should You Play on Base PS5?
Can You Really Play Split-Screen in Gears of War Reloaded?
MGS Delta Snake Eater: All Secret Radio Frequencies – Healing, Fire Support, Alerts, Doors

Though not a content-heavy update, Update 1.1.4 ensures a smoother, more authentic stealth experience—vital for a remake built on immersion and narrative weight. For fans revisiting Snake’s story or newcomers stepping into Kojima’s world for the first time, fewer distractions mean the focus stays where it should: on the tension, espionage, and survival tactics that define Metal Gear Solid Delta: Snake Eater.  Play Now!

Leave a Comment

Comments

No comments yet. Why don’t you start the discussion?

Leave a Reply