After years of rumors, leaks, and wishful thinking, Total War: Warhammer 40000 is finally real. Creative Assembly has officially confirmed that the long-awaited sci-fi entry in the Total War franchise is in development, bringing the grim darkness of the 41st Millennium to PC, PlayStation 5, and Xbox Series X|S. The announcement debuted at The Game Awards, but there’s one major detail still missing: there is no release date .

What Makes This Total War Entry Different
For the first time in its 25-year history, Total War is leaving historical and fantasy battlefields behind and heading into full science-fantasy territory. Creative Assembly is adapting its signature formula—turn-based grand strategy combined with massive real-time battles—to fit the galaxy-spanning wars of Warhammer 40,000.
Instead of continents and provinces, players will fight over entire star systems and planets, managing fleets, planetary strongholds, and interstellar economies. Battles won’t just decide regions; they can determine the fate of whole worlds.
The reveal trailer made this ambition clear by zooming from intense urban ground combat all the way out to space, showing fleets clashing across a solar system. It’s a scale Total War has never attempted before.
Four Iconic Factions at Launch
Creative Assembly has confirmed four playable factions for the initial release, each built around distinct lore, combat philosophy, and battlefield identity:

Space Marines
- Elite, genetically enhanced warriors clad in power armor. They are fewer in number but devastatingly effective, relying on precision strikes, elite units, and overwhelming force.
Orks
- Endless green hordes driven by chaos and raw aggression. Orks thrive on numbers, crude but deadly war machines, and the unstoppable momentum of the WAAAGH!.
Aeldari
- An ancient and fading race that specializes in speed, psychic power, and surgical strikes. Aeldari armies focus on mobility, precision, and exploiting enemy weaknesses.
Astra Militarum
- Humanity’s massed military force. Victory comes through discipline, artillery, armored columns, and sheer numbers rather than individual strength.
More factions—including fan-favorites like Chaos Space Marines—are planned for the future, but they won’t be available at launch .
Galactic Campaigns and Planet-Shaping Warfare
At the campaign level, Total War: Warhammer 40,000 plays out across a galactic sandbox. Players will expand their influence turn by turn, capturing planets, upgrading fleets, and managing war resources across multiple systems.
Combat unfolds on multiple layers:
- Orbital warfare, including fleet engagements and bombardments
- Planetary invasions, where armies deploy to the surface
- Real-time ground battles across war-torn cities, installations, and open battlefields
In extreme situations, players can unleash apocalyptic weapons capable of wiping entire planets from existence. It’s a brutal but lore-accurate reflection of the Warhammer 40,000 universe, where annihilation is sometimes the only strategic option.

Custom Armies, Wargear, and Tactical Identity
One of the most striking features is the level of army personalisation. Creative Assembly is leaning heavily into Warhammer’s tabletop roots, allowing players to:
- Name their warbands and regiments
- Choose faction colors and heraldry
- Apply iconography and visual markings
- Customize tactical abilities, traits, and wargear
This system lets players shape not just how their armies look, but how they fight, both on the campaign map and in real-time battles.
Large-Scale Battles That Reshape the Battlefield
On the battlefield, Total War: Warhammer 40,000 promises large-scale engagements filled with destructible terrain, dynamic environments, and faction-specific war machines. From towering walkers and battle tanks to elite infantry squads and artillery barrages, battles are designed to feel heavy, chaotic, and lethal.
Abilities such as orbital strikes, aerial attacks, and massive artillery fire can reshape the battlefield mid-fight, creating new cover or opening deadly kill zones.
Total War Warhammer 40,000 Release Date and Platforms
Here’s what has been confirmed so far:
- Platforms: PC, PlayStation 5, Xbox Series X|S
- Release date: Not announced
- Mod support: Planned via Steam Workshop, though official tools will arrive later due to the new engine
- Pre-order DLC: None announced
- PC specs: Not revealed yet
Creative Assembly has stated that more detailed gameplay reveals will arrive in stages, starting with developer discussions and later full campaign and battle deep dives.
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