MythFall Race List: Roll Chances, Passives, and Best Picks

MythFall gives you five races to roll from at character creation: Human, Druid, Minotaur, Duskborn, and Nephilim. Human has the highest roll chance at 60%, while Nephilim is the rarest at just 0.5%. Each race locks in a set of passive bonuses that shape how well your character handles XP gain, magic, melee combat, or critical damage, so it’s worth knowing what you’re rolling for before you burn your Race Spins.

MythFall Race List

All MythFall races and their roll chances

Every race falls into its own rarity tier, and that tier directly determines how often you’ll roll it.

RaceRarityRoll Chance
HumanCommon60%
DruidRare24%
MinotaurEpic10%
DuskbornLegendary5%
NephilimMythic0.5%

Higher rarity doesn’t automatically mean a stronger race overall. MythFall balances its rarer races with real drawbacks, so a Mythic pull isn’t strictly better than a Common one, it just plays differently.

Human: The safest race for fast leveling

Human is the easiest race to land and the safest pick if you just want to level up without fighting your stats.

  • Ambition: +5% XP Gained
  • Quick Study: +5% Mastery Gain

Human carries no negative passives, which makes it a clean, no-downside choice. The tradeoff is that it offers nothing for combat, so your damage and survivability come entirely from your weapon and magic choices rather than your race.

Druid: Best race for forest and magic builds

Druid leans into magic and sustain, with its strongest bonuses tied to forest terrain.

  • Verdant Vitality: +5% Health Regen
  • Wild Magic: +5% Magic Strength
  • Natural Ether: +5% Ether
  • Forest’s Embrace: +10% Magic Strength and doubled Health and Ether Regen while inside forest zones
  • Bound to Nature: -5% Weapon Strength, -5% Fighting Strength

Druid rewards players who spend a lot of time in forest regions, since Forest’s Embrace effectively doubles its usefulness there. Outside forests, it’s still a solid magic-sustain race, but its weapon and fighting penalties make it a poor fit for melee-focused builds.

Minotaur: The strongest tank race

Minotaur is built for players who want to tank hits and hold the front line.

  • Towering Frame: +10% Defense, +5% Health
  • Brute Force: +5% Weapon Strength, +5% Fighting Strength
  • Unyielding: -25% incoming Posture Damage, +50% Stagger Damage on Strong Attacks
  • Low Aptitude: -10% Ether, -10% Magic Strength

The posture resistance and stagger bonus make Minotaur especially strong against enemies that rely on staggering you or breaking your guard. The cost is a heavy penalty to Ether and Magic Strength, so this race is a bad match if you want to run a spellcasting build.

Duskborn: The top pick for night farming

Duskborn combines critical damage with magic scaling, and gets noticeably stronger at night.

  • Ancient Blood: +10% Critical Damage
  • Deep Well: +6% Magic Strength, +6% Ether
  • Moon’s Mercy: +20% Magic Strength and boosted Ether Regen during nighttime
  • Frail Lineage: -5% Weapon Strength, -5% Fighting Strength

If you’re planning to farm at night or your play sessions line up with in-game night cycles, Duskborn’s Moon’s Mercy passive gives it one of the biggest situational power spikes of any race. Like Druid, it comes at the cost of weapon and fighting strength, so it isn’t built for melee-heavy playstyles.

Nephilim: The rarest and highest-crit race

Nephilim is the rarest race in MythFall and is built around critical hits and Ether sustain for end-game builds.

  • Vestige of Divinity: +10% Active Style Damage, +5% Ether
  • Hollow Radiance: +5% Critical Strength
  • Fallen Radiance: +10% Critical Chance, +20% Critical Strength, and crits restore Ether
  • Severed from Heaven: -10% Healing Regen, -5% Health

Nephilim’s crit kit is the strongest of any race, and the Ether return on critical hits keeps magic-heavy hybrid builds running longer in fights. That power comes with a real risk though: the reduced Health pool and slower natural healing mean mistakes punish you harder, so newer players tend to struggle more with this race in tough fights. Given the 0.5% roll chance, chasing Nephilim only makes sense once you’ve built up a sizable Race Spin stockpile.

How to reroll your race in MythFall

If your first roll doesn’t match the build you want, you can reroll your race at any time using Race Spins, and each spin gives you another shot at the current roll rates.

Race Spins come from a handful of sources:

  • Redeeming active MythFall codes
  • Completing quests
  • Opening exploration chests
  • Hitting progression milestones
  • Buying them directly with Robux

Codes are usually the fastest way to stack up free spins if you’re avoiding Robux purchases. You can check the current MythFall listing on the official Roblox game page for updates and announcements tied to the game.

Which MythFall race should you pick?

Your best race depends entirely on the build you’re aiming for rather than which one is rarest.

  • Pick Human if you want fast, penalty-free leveling.
  • Pick Druid if you’re building around magic and plan to spend time in forest zones.
  • Pick Minotaur if you want a durable melee tank that resists staggers.
  • Pick Duskborn if you want magic and crit damage with a night-time power spike.
  • Pick Nephilim if you want the strongest crit and Ether scaling for end-game content and don’t mind lower survivability.

Frequently Asked Questions

What is the rarest race in MythFall?

Nephilim holds that title. Its roll chance sits at just 0.5%, making it by far the hardest race to land.

Can you change your race in MythFall?

Rerolling is possible whenever you like, as long as you have Race Spins on hand. Each spin puts you back through the same roll odds as your original character creation.

How do you get free Race Spins in MythFall?

Codes, quest completions, chest pulls, and progression milestones are all valid sources, so regular play alone will slowly build up your spin count without spending anything.

Which MythFall race is best for beginners?

Human is the strongest beginner pick since its Ambition and Quick Study passives boost XP and Mastery gain with no combat penalties attached.

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