Building a base in Dune Awakening is more than just putting down walls—it’s your lifeline on Arrakis. A well-placed base keeps you safe from sandworms and storms, provides access to water and resources, and serves as your central hub for crafting and exploration. Choosing the right location can save you hours of resource grinding, while a poorly placed base can make survival a constant struggle.

This guide covers the best base locations for early, mid, and late game, plus essential tips to help you build efficiently and stay ahead.
How to Claim and Maintain a Base
To build a base in Dune Awakening, you must place a Sub-Fief or Advanced Sub-Fief console using the Construction Tool. This defines your buildable territory. Advanced Sub-Fiefs allow territory expansion with Staking Units.
Important mechanics:
- You must pay taxes for each Sub-Fief; unpaid taxes will disable shields and cause your base to decay.
- Abandoned bases can be claimed by placing your Sub-Fief inside them, letting you take over existing structures.
- Always build on rocky terrain or elevated ground to avoid sandworm attacks; open sand is highly dangerous.
See also: How to Pay Taxes in Dune Awakening: Full Guide & Costs Explained
Best Early Game Base Locations in Dune Awakening
Your first base in Dune Awakening should focus on safety and resource accessibility rather than long-term expansion.
Top Early-Game Base Locations:
- Griffin’s Reach Trading Post (Hagga Basin)
- Why Build Here:
- Close to the first NPC hub for early quests.
- Rich in Copper and Granite deposits for basic construction.
- Nearby bandit camps provide blood for water extraction.
- Extra Tip: This spot is near schematic chests and early dew plants, letting you start crafting water storage sooner.
- Why Build Here:
- Imperial Research Station Nº2
- Ideal for beginners wanting safe access to scrap metal, water, and schematics.
- It also serves as a slow but safe base for players who want to focus on the Planetologist questline before moving north.
- Aren’s Refuge Surroundings
- Balanced spot with bandit camps, schematic chests, and two major points of interest nearby.
- This area is also sandworm-safe due to its rocky terrain, perfect for your first blueprint-based base.
See also: Dune Awakening Griefing Problem Explained: How Players Are Ruining PvE Zones
Top Mid-Game Base Locations for Resource Farming
Once you unlock your Sandbike and start exploring Vermillius Gap, it’s time to establish a resource-rich base to accelerate crafting and faction progress.
Best Mid-Game Base Locations:
- Western Vermillius Gap (North Section)
- Benefits:
- Access to Iron, Copper, and Granite.
- Surrounded by enemy camps and wreckages for rare resources.
- Close to Jabal Eifrit Al-Janub for Carbon farming without moving bases.
- Being near wreckages and Imperial Testing Stations here speeds up mid-game crafting immensely.
- Benefits:
- Anvil Trading Post Area (Eastern Vermillius Gap)
- Central to faction quests, water sources, and mid-game ores.
- Great staging ground for guilds starting to expand toward Eastern Shield Wall or Table of the Gods.
- Northwest Ironworks
- Elevated rocky terrain offers safe sandworm-free building zones.
- Multiple schematic farming spots nearby.
- Excellent launch platform for Ornithopter deployment and fast travel to northern Arrakis.
Best Late Game Base Locations for Dominance
Your late-game base is your primary operations hub for farming rare materials and dominating endgame content.
Top Late-Game Base Locations:
- Jabal Eifrit Al-Janub (Western Side)
- Resource-rich with Carbon, Copper, and Granite.
- Perfect for large guilds to stockpile materials.
- Has multiple dew flower fields nearby, making it efficient for large-scale water farming.
- Eastern Shield Wall (Pinnacle Station Area)
- Packed with high-tier ores, dew fields, and schematic spots.
- Ideal for building water cistern farms and farming Aluminum and Erythrite efficiently.
- Eastern Shield Wall – The Pillars & South Overlook
- Elevated platforms ideal for sky bases and Ornithopter take-off.
- Provides excellent resource routing to O’odham and Sheol zones for Plastanium and Jasmium farming.
See also: Dune Awakening Insulated Fabric Guide: How to Find, Farm, and Use It
Where to Build in the Deep Desert Safely
The Deep Desert is high-risk, high-reward territory.
- Best Spots: Rock Isles in E1–E4 and E8–E9 grids.
- Resources: Titanium Ore and Plastanium for top-tier gear.
- PvE and PvP split zones exist here; solo players should stick to PvE Rock Isles to avoid raids.
- Coriolis Storms may force you to abandon or rebuild these bases, so always save blueprints.
Key Tips for Building the Perfect Base
- Stay Near Water: Build near dew flowers or enemy camps for hydration.
- Use Simple Layouts: Compact bases are faster to move and rebuild.
- Include a Garage: Protect your Sandbike and vehicles from storms and damage.
- Use Vehicles and Storage Chests: Transport resources safely when relocating bases.
- Save Blueprints: Use Solido Replicators to quickly recreate bases.
- Build Near Wreckages or Testing Stations: This speeds up crafting and schematic farming.
- Avoid Open Sand: Stick to rocky terrain or elevated islands to prevent sandworm destruction.
Base Relocation in Dune Awakening
When it’s time to move your base to mid-game or late-game areas:
- Save your layout using a Solido Replicator.
- Store key items in vehicles and recycle unnecessary ones.
- Place a new Sub-Fief in the desired location and deploy the blueprint instantly.
This ensures minimal downtime and protects your resources when transitioning between regions.
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The best base location in Dune Awakening depends on your stage and playstyle:
- Early Game: Griffin’s Reach or Imperial Research Station for survival.
- Mid Game: Western Vermillius Gap or Anvil Trading Post for resource farming.
- Late Game & Deep Desert: Eastern Shield Wall, Jabal Eifrit, or Rock Isles for endgame dominance.
By combining strategic location choice, smart base design, and proper relocation planning, you can turn the harsh deserts of Arrakis into your own fortified empire. Play Now!