Is Your PC Ready for Wuchang Fallen Feathers? System Specs Inside

With the highly anticipated release of Wuchang: Fallen Feathers right around the corner, developer Leenzee Games and publisher 505 Games have officially confirmed the final PC system requirements. Built in Unreal Engine 5 and enriched with Chinese folklore, this dark, atmospheric Soulslike now promises broader accessibility across hardware tiers—though some fine print may impact performance expectations.

Is Your PC Ready for Wuchang Fallen Feathers? System Specs Inside
Is Your PC Ready for Wuchang Fallen Feathers? System Specs Inside

A Glimpse into the World of Wuchang

Before diving into specs, here’s a quick refresher: Wuchang: Fallen Feathers places players in the role of Bai Wuchang, a pirate afflicted with the mysterious “Feathering Disease.” This mysterious affliction mutates humans into grotesque monsters, tying directly into both the game’s narrative and visual design. Set during the tumultuous final years of the Ming Dynasty, the game blends historical Chinese backdrops with grotesque transformations and myth-inspired foes. The narrative unfolds as Bai confronts her fragmented past and engages in deliberate, tactical combat—reminiscent of Soulslike classics.

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The game takes place in the war-torn region of Shu, where players will uncover secrets from Bai’s forgotten past while confronting enemies rooted in Chinese mythology.

Final PC Requirements: Lowered, Yet Conditional

Leenzee has lowered the system requirements compared to earlier estimates, allowing more players to experience the game. However, these specs were tested with DLSS and FSR enabled, and no specific framerate or resolution targets were provided.

Minimum PC Requirements

These settings will let you run the game, though you might need to tweak visual fidelity:

ComponentMinimum Requirement
OSWindows 10 (64-bit)
ProcessorIntel Core i5-8400 / AMD Ryzen 5 1600
Memory16 GB RAM (dual channel recommended)
Graphics CardNVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580
DirectXVersion 12
Storage60 GB (HDD supported, SSD recommended)
NotesDLSS/FSR enabled during testing

Even with an HDD, the game is technically playable, but loading times and streaming quality may suffer significantly in open zones.

Recommended PC Requirements

If you want a smoother experience at higher settings, aim for the following:

ComponentRecommended Requirement
OSWindows 10/11 (64-bit)
ProcessorIntel Core i7-9700 / AMD Ryzen 5 5500
Memory16 GB RAM (dual channel recommended)
Graphics CardNVIDIA RTX 2070 / AMD RX 5700 XT / Intel Arc A750
DirectXVersion 12
Storage60 GB (SSD required)
NotesDLSS/FSR enabled during testing

An SSD is mandatory at this tier, likely to prevent stuttering and to support faster asset streaming from disk in visually dense environments.

Combat and Gameplay Mechanics Overview

Wuchang: Fallen Feathers features a slow-paced, methodical combat system where timing, dodging, and counterattacks are key. Enemy encounters are challenging, requiring observation of patterns and deliberate movement. Like traditional Soulslikes, players will need to manage stamina and choose attack windows carefully.

The game supports traditional melee weapons, inspired by ancient Chinese martial styles, and players can expect to evolve their moveset as the story progresses.

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Narrative elements—such as memory loss and plague-related mutations—appear to tie into character development, and may influence gameplay decisions or ability unlocks.

DLSS & FSR Support: Performance Boosters

Both NVIDIA DLSS and AMD FSR are supported, giving players a way to maintain solid framerates without sacrificing image quality. These upscaling tools will especially help those running modest rigs meet the visual demands of a modern Soulslike built on Unreal Engine 5.

Additionally, the inclusion of Intel Arc A750 in the recommended tier hints at broad GPU compatibility, potentially including support for Intel XeSS in the future.

Global Release Timing

Wuchang: Fallen Feathers officially launches on July 24, 2025, across all platforms—PC, PlayStation 5, Xbox Series X|S—and will be available on Xbox Game Pass from day one.

The PC version unlocks globally at 2:00 AM UTC, which converts to:

  • 10:00 AM MYT (Malaysia)
  • 7:30 AM IST (India)
  • 10:00 PM EDT (July 23 for US East Coast)

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