Palworld has rolled out its 0.6.4 update, bringing new content, major balance changes, and a long list of bug fixes that improve both gameplay and stability. This update not only introduces a tougher raid encounter but also adjusts Pal mechanics, expedition rewards, and mission systems. Here’s a complete breakdown of everything you need to know.

New Content in Palworld Update 0.6.4: Moon Lord [Master] Raid
The biggest addition in Update 0.6.4 is a more powerful version of the Moon Lord, now known as Moon Lord [Master]. To challenge this new foe, players must collect the Celestial Sigil [Master], which unlocks access to the raid.
See also: Palworld How to Change Pal Genders: Use Surgery Table & Pal Reverser for Breeding
This high-level encounter is designed for experienced players looking for a real challenge and greater rewards.
Palworld 0.6.4 Gameplay Changes and Quality-of-Life Updates
Several core mechanics have been tweaked to improve balance and quality of life:
- Summoned Pals Interaction
Summoned Pals no longer deal bump damage to neutral, non-hostile Pals. This helps prevent accidental aggression in the field. - Expedition Rewards
Sending an overpowered Pal team on expeditions now increases reward quantity instead of reducing expedition time. - Death & Pals Return
When a player dies, their summoned Pals are automatically returned to the party, preventing accidental losses. - Enemy Base and Map Updates
- Enemy-built bases no longer respawn once cleared.
- Death markers now appear above base icons, making it easier to track where you dropped your items.
- Fishing Enhancements
- Fishing spots now retain fish shadows even if you leave and return.
- Additional fishing locations have been added across the world.
- Fishing and salvaging sounds that previously traveled across multiplayer maps are now fixed for better immersion.
- UI and Interaction Improvements
- Clearer messaging when you can’t afford NPC Pal purchases.
- More reliable cage interactions at enemy bases.
- Building restriction radius around the Expedition Station has been adjusted, affecting base planning and placement.
- Items bought at the Flea Market are now limited to one stack per purchase to prevent overbuying and exploits.
Balance Updates
The 0.6.4 patch makes important balance adjustments, especially targeting skills, loot, and equipment:
- Trigger Happy Skill Nerf
- The Trigger Happy partner skill had unintendedly high power, especially benefiting Finsider and Finsider Ignis, making them overpowered. The ability has been toned down for fairer gameplay, though it’s still effective.
- Loot and Crafting Adjustments
- Increased legendary blueprint drop rates in Terraria dungeon chests.
- Overheat Rifle ammo now crafts 10 per batch instead of 5.
- Ancient Civilization Parts drop more frequently from certain Alpha Pals.
- Gear and Breeding Changes
- Hallowed Plate Mail now includes Heat Resistance Lv1 and Cold Resistance Lv1.
- Breeding results involving Eye of Cthulhu have been rebalanced.
- Economy and Progression Tweaks
- Adjusted selling prices for Terraria monsters.
- Raid boss rewards can now be obtained without dealing direct damage.
- Swimming speed for some Pals has been increased.
- Certain mission NPCs were moved to more level-appropriate areas.
- “Mercy” no longer applies in the Arena, which directly impacts PvP and competitive battles.
Major Bug Fixes
This update also resolves several major gameplay issues:
- Mission Progression
- Fixed cases where missions wouldn’t progress or reset.
- Pals in dimensional storage will no longer disappear.
- Dungeon Death Recovery
- If you die in a Terraria Dungeon, your items and Pals now drop outside the entrance for recovery.
- Moon Lord Raid Fixes
- Pals will no longer attack already-destroyed Moon Lord parts.
- Corrected achievement unlocks for defeating the boss.
- Soft lock caused by Herbil’s partner skill in tower boss battles has been fixed, improving multiplayer reliability.
Additional Bug Fixes
Beyond major fixes, the update squashes numerous smaller issues:
- Resolved controller input bugs that prevented handing over Pals in missions.
- Fixed fishing exploits, including fishing through walls.
- Corrected NPC and mission dialogue inconsistencies.
- Fixed an exploit where NPC visitors could be captured repeatedly for infinite rewards.
- Restored missing partner skill icons for better team management clarity.
- Food item sorting order has been corrected, which helps with crafting and cooking management.
- Addressed skill targeting issues, such as attacks going through walls or hitting guild members.
- Improved mission UI and localization for better clarity.
Palworld 0.6.4 Finsider and Finsider Ignis Nerf & Locations
One of the most notable impacts of Update 0.6.4 is on Finsider Ignis, a Water/Fire dual-type Pal that gained popularity for its Trigger Happy skill. While the nerf tones down its overwhelming power, it remains a top-tier option for players seeking a strong ranged companion.
- Where to Find Finsider: Sunlit Isle (day & night)
- Where to Fish for Finsider Ignis: Feybreak Island and Phantom Isle
See also: How to get Ancient Civilization Parts and Craft Advanced Items in Palworld
Palworld 0.6.4 is a robust patch that improves gameplay balance, fixes long-standing mission and UI issues, and introduces a new high-level challenge with Moon Lord [Master].
With exploit fixes, better base-building control, improved fishing, and PvP adjustments, this patch significantly enhances overall gameplay stability and progression. The game remains highly engaging, offering better rewards and smoother performance even after it nerfed some fan-favorite skills like Trigger Happy. Play Now!