Schedule 1 drops players into a gritty open-world experience where the journey from small-time dealer to criminal empire builder unfolds step by step. The heart of this progression lies in its questline, which guides you through new mechanics, characters, and challenges. Schedule 1 currently features 23 quests (the first three form the prologue), each filled with objectives that build upon one another while occasionally requiring manual triggers from the player.

Below is a complete breakdown of every quest in Schedule 1, their objectives, and what players can expect as they advance through the storyline.
Prologue Quests
The opening missions act as a tutorial, teaching players the basics of cultivation, packaging, and dealing.
1. Another Day in Paradise
- Harvest your first plant using trimmers.
- Package weed at the station.
- Add OG Kush to your inventory.
- Water the remaining plant.
- Respond to customer messages.
- Meet Uncle Nelson.
- Drive into town and park.
2. Making the Rounds
- Use the contacts app.
- Provide a sample to Chelsey near the doctor’s office.
- Buy 2× soil at the hardware store.
- Meet Uncle Nelson’s motel contact.
3. Wrapping Up
- Return to the ranch.
- Speak with Uncle Nelson.
- Plant a seed in an empty pot.
- End the day.
Establishing in Hyland Point
After the prologue, players settle in Hyland Point and begin building their empire.
4. Welcome to Hyland Point
- Read messages on your phone.
- Talk to “U.N.” at a payphone.
- Collect stashes at three locations.
- Return to the RV.
- Investigate the explosion and note.
- Speak with Uncle Nelson again.
- Be aware of a known progression bug here if items are left in stash points; a console fix may be required.
5. Getting Started
- Rent a motel room.
- Inspect your new base of operations.
6. Gearing Up
- Buy a grow tent, soil, and watering can.
- Set up your grow space.
- Order seeds and collect the dead drop (spawns after about 30 minutes).
- Plant, water, and harvest OG Kush.
- Package the product and list OG Kush for sale in the Product Manager app.
7. Packin’
- Buy trimmers, packaging station, and baggies.
- Set up the station in your motel room.
8. Keeping it Fresh
- Dispose of waste properly with trash bags.
Building Your Network
Here, you begin actual sales and expand operations.
9. On the Grind
- Complete your first customer deal.
- Expand with an additional grow tent.
- Complete three deals in total.
- Use the Contacts app to find friends of unlocked customers, then check the Map app to locate new prospects. Offer free samples to convert them into buyers.
10. Moving Up
- Save $800 and purchase property above the Chinese restaurant.
- Move your setup there.
- Grow your customer base to 10+.
11. Dodgy Dealing
- Unlock Chloe, Ludwig, or Beth as clients.
- Reach “friendly” status with one of them.
- Recruit Benji Coleman as your first dealer.
- Provide him with at least 10× weed and assign three customers.
- Collect profits from his deals.
Expanding Operations
These quests add new mechanics like product mixing and larger properties.
12. Mixing Mania
- Buy a mixing station and ingredients.
- Experiment with strains and create a mix worth at least $60.
13. Making the Rounds
- There are two quests with this name. The first involves Chelsey and soil purchases, while this later one has you visit the real estate agent, dealership manager, and mechanic.
14. Needin’ the Green
- Accumulate $10,000 in earnings.
15. Wretched Hive of Scum and Villainy
- Access the warehouse.
- Meet the merchant, arms dealer, and fixer.
- Completing this quest unlocks the ability to hire workers for Cleaners, Botanists, Packagers, and Chemists.
Advanced Operations
Here, new roles and advanced production systems are unlocked.
16. We Need to Cook
- Purchase chemistry equipment and ingredients.
- Unlock the pseudo supplier in Westville by checking the Contacts app.
- Produce and bake liquid meth.
17. Cleaners
18. Botanists
19. Packagers
20. Chemists
Each role is assigned through the management clipboard. For every worker, you must place cash in the briefcase on their bed. Cleaners handle trash, Botanists manage pots or grow tents, Packagers operate stations, and Chemists run labs.
Managing the Empire
The final quests shift focus to money and empire control.
21. Money Management
- Unlocked the first time you interact with an ATM.
- Deposit cash at an ATM.
22. Clean Cash
- Buy a business at Ray’s Realty.
- Visit your new property.
- Start laundering at the station.
- Unlocks after depositing $10,000 in a single week.
- Wait for the operation to complete.
23. Finishing the Job
- Acquire explosives with Stan’s help.
- Trade 20× cocaine for RDX.
- Get Sam to dig tunnel access.
- Help Stan finish the bomb.
- Kill the thief at the docks at night to secure supplies.
- Plant the bomb under Hyland Manor.
Optional Quests & Hidden Content
- Deal for Benzies Cartel is an optional questline available only if you accept Thomas’ deal.
Tips for Progression
- Quest Chains: Most quests unlock after finishing the previous one, but “Cleaners,” “Botanists,” “Packagers,” and “Chemists” only appear after completing Wretched Hive of Scum and Villainy.
- Optional Paths: Some side arrangements (like deals with Thomas) create optional questlines.
- Bug Note: During Welcome to Hyland Point, leaving items in stash drop points can break progression. Clearing them or using console commands may be required.
Bugs & Console Fixes
- During “Welcome to Hyland Point,” stash-point clutter can soft-lock progression. Use these console commands to repair your save:
setquestentrystate Welcome_to_Hyland_Point 6 1
setquestentrystate Welcome_to_Hyland_Point 6 2
setquestentrystate Welcome_to_Hyland_Point 7 2
- General console syntax:
setqueststate <questName> <0|1|2>
setquestentrystate <questName> <entryIndex> <0|1|2>
- Known quest filenames (useful for modding/debugging):
- Welcome to Hyland Point – Quest_1aec12.json
- Getting Started – Quest_62bc41.json
- Gearing Up – Quest_8c44ad.json
- On the Grind – Quest_a1c3b3.json
- Dodgy Dealing – Quest_04b6e8.json
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Schedule 1’s questline is more than a checklist—it’s a guided roadmap to mastering its open-world systems. From planting your first seed to managing staff and laundering millions, each mission teaches new mechanics and pushes you toward greater control of Hyland Point. With 23 quests, four staff management systems, and optional deals, it offers both structure and freedom for different playstyles. Play Now!