Palworld 1.0 adds 13 new weapons, and each one sits behind its own Technology board unlock and crafting cost, from the Primitive Sword at level 17 up to the Beam Launcher at level 80. The update also raised the player level cap from 65 to 80, which is where most of these new weapons actually live on the tech tree. This guide breaks down every weapon’s unlock level, exact materials, ammo costs, and which ones actually deserve your Technology Points first.

All New Weapons Added in Palworld 1.0
These 13 weapons join the roster across early, mid, and late game tiers, each locked behind a level requirement on the Technology board.
- Primitive Sword (Level 17)
- Metal Bat (Level 40)
- Mechanical Bow (Level 67)
- Enhanced Lily’s Spear (Level 68)
- Combat SMG (Level 68)
- Prototype Shotgun (Level 69)
- Heavy Assault Rifle (Level 70)
- Tactical Grenade Launcher (Level 72)
- Laser Sword (Level 73)
- Beam Scatter (Level 75)
- Drone Launcher (Level 77)
- Plasma Rifle (Level 78)
- Beam Launcher (Level 80)
Palworld 1.0 also pushed the player level cap up from 65 to 80, and that extra headroom is exactly where these weapons live. Without the higher cap, there would be no room on the Technology board for the level 70+ tier at all.
Palworld 1.0 New Weapons: Crafting Materials List
Each weapon pulls from a different resource tier, and the jump in material cost gets steep once you pass level 67.
| Weapon | Level | Crafting Materials |
|---|---|---|
| Primitive Sword | 17 | 2x Wooden Board, 15x Stone, 15x Ingot |
| Metal Bat | 40 | 30x Hardwood, 20x Refined Ingot |
| Mechanical Bow | 67 | 40x Soralite Ingot, 40x Carbon Fiber, 200x Paldium Fragment, 3x AI Core |
| Enhanced Lily’s Spear | 68 | 20x Paldium Fragment, 30x Soralite Ingot, 20x High Quality Cloth, 20x High Quality Wooden Board |
| Combat SMG | 68 | 50x Soralite Ingot, 30x Carbon Fiber, 20x Cryogenic Coolant, 4x AI Core |
| Prototype Shotgun | 69 | 60x Soralite Ingot, 40x Carbon Fiber, 5x Thermal Core, 5x AI Core |
| Heavy Assault Rifle | 70 | 100x Soralite Ingot, 50x Carbon Fiber, 30x Bio Battery, 5x AI Core |
| Tactical Grenade Launcher | 72 | 80x Soralite Ingot, 15x Corrosive Solvent, 5x Thermal Core, 5x AI Core |
| Laser Sword | 73 | 50x Soralite Ingot, 250x Paldium Fragment, 30x Bio Battery, 3x AI Core |
| Beam Scatter | 75 | 50x Paloxite Ingot, 50x Soralite Ingot, 5x AI Core, 5x Ancient Civilization Core |
| Drone Launcher | 77 | 70x Paloxite Ingot, 40x World Tree Holy Water, 8x AI Core, 5x Ancient Civilization Core |
| Plasma Rifle | 78 | 80x Paloxite Ingot, 50x Bio Battery, 8x AI Core, 7x Ancient Civilization Core |
| Beam Launcher | 80 | 100x Paloxite Ingot, 50x Bio Battery, 10x AI Core, 10x Ancient Civilization Core |
The top four weapons on this list all lean on Paloxite Ingot and Ancient Civilization Core, so stock up on both before you reach level 75.
Ammo Requirements for Palworld 1.0’s New Firearms
Firearms and energy weapons don’t fire on their own. Each one needs its own ammo blueprint unlocked and crafted separately.
| Ammunition | Unlock Level | Materials per Craft |
|---|---|---|
| Mechanical Bow Ammo | 67 | 2x Soralite Ingot |
| Combat SMG Ammo | 68 | 6x Gunpowder, 2x Soralite Ingot |
| Prototype Shotgun Ammo | 69 | 8x Gunpowder, 4x Soralite Ingot |
| Heavy Assault Rifle Ammo | 70 | 10x Gunpowder, 2x Soralite Ingot |
| Tactical Grenade Launcher Ammo | 72 | 10x Gunpowder, 4x Soralite Ingot |
| Beam Scatter Ammo | 75 | 1x Bio Battery, 2x Soralite Ingot, 3x Paloxite Ingot |
| Plasma Rifle Ammo | 78 | 1x Bio Battery, 2x Soralite Ingot, 3x Paloxite Ingot |
| Beam Launcher Ammo | 80 | 1x Bio Battery, 2x Soralite Ingot, 6x Paloxite Ingot |
Keep a running stock of Gunpowder and Soralite Ingot in your storage chests, since almost every firearm on this list draws from both.
How to Unlock New Weapons in Palworld 1.0
These weapons don’t skip the normal unlock process. You still need to reach the required level, spend Technology Points on the blueprint, then build the weapon at a high-tier crafting table, exactly like any other item on the tech tree.
One workaround exists outside that process. If a Weapon Schematic drops for a specific weapon, having it in your inventory lets you craft that weapon directly, skipping the Technology board step entirely. Schematics only come from random drops though, so you can’t farm them on demand.
Best New Weapons to Craft First in Palworld 1.0
Not every new weapon is worth rushing the moment it unlocks, since the material cost climbs fast once you pass the early tiers. Here’s how the priority list breaks down by stage.
Early Game
The Primitive Sword costs almost nothing at 2 Wooden Board, 15 Stone, and 15 Ingot, making it an easy first pickup once you hit level 17. The Metal Bat follows at level 40 for 30 Hardwood and 20 Refined Ingot, still well within early-to-mid game resource range.
Mid Game
Resource costs jump noticeably once you reach the Combat SMG and Prototype Shotgun tier. Both pull from Soralite Ingot, Carbon Fiber, and AI Core at once, and the Shotgun adds Thermal Core to that list. By the time you unlock the Heavy Assault Rifle, the bill climbs to 100 Soralite Ingot and 50 Carbon Fiber, the largest firearm cost you’ll hit before moving into Paloxite-tier weapons.
Endgame
Paloxite Ingot is the common thread across Beam Scatter, Drone Launcher, Plasma Rifle, and Beam Launcher, so none of these four are craftable until you’re well into 1.0’s late content. Drone Launcher adds a second requirement on top, World Tree Holy Water, which connects it to the new World Tree area. Mechanical Bow doesn’t fit neatly into this tier despite unlocking at level 67, since its 200 Paldium Fragment requirement is steep for a material that’s otherwise easy to farm. If you already have a large Paldium stockpile, that cost is easier to absorb than the Ancient Civilization Core grind the other late-game weapons demand. Play Now!
Frequently Asked Questions
How do I unlock new weapons in Palworld 1.0?
You unlock new weapons by reaching their required player level and spending Technology Points on the blueprint at the Technology board.
What is the strongest new weapon in Palworld 1.0?
The Beam Launcher sits at the top of the new weapon list at level 80, requiring 10 AI Core and 10 Ancient Civilization Core to craft.
Do I need to unlock ammo separately from the weapon?
Yes. Each firearm and energy weapon has its own ammunition blueprint that unlocks at the same level as the weapon and needs to be crafted on its own.
Should I craft melee or ranged weapons first?
Melee weapons like the Primitive Sword and Metal Bat cost the least and unlock earliest, making them the practical first pick. Ranged and energy weapons demand rarer materials and are better suited once you’re farming Soralite Ingot and Paloxite Ingot regularly.
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